LEAD STORY IS THE LEAD STORY AT&T has unveiled the first of a series of World Wide Web sites from AT&T Business Network that is designed to serve the needs of business managers, professionals and entrepreneurs entitled Lead Story. Lead Story sorts through all of the major business or general-interest stories per day on the Web and provides in-depth view of one of these events. Lead Story can be accessed through the URL http://www.leadstory.com. Lead Story features links to news from a wide variety of Web sources, plus analysis, opinion, background materials and other information that helps give professionals the broadest possible perspective on a major story. This method of information gathering enables professionals to spend more positive time either reading or acting on important stories as opposed to ferreting them out themselves. Lead Story topics are archived for several days after they appear and are updated at noon Eastern time Monday through Saturday. Lead Story is a free site; registration is not required and there are no subscription fees charged. East Coast companies should contact Leslie Laredo, executive vice president, at 617-441-5536 or network1ad@aol.com. West Coast and Mid-West companies should contact either Ted West, president, at 415-435-5638 or tedwest@linex.com, or Jeff Cohen, senior vice president, at 415- 342-7698 or jefco@aol.com. CYBER-SEARCH PROVIDES A BETTER SEARCH CyberSearch(TM) 2.0, the second generation of CyberSearch CD-ROM is available from Frontier Technologies. CyberSearch CD-ROM permits Internet users to search for useful information offline and offers two new important features;it's optimized for 32-bit operation in the Windows 95 and Windows NT environment and it's browser-independent, adding value to popular browsers. CyberSearch is a database of over a half million Internet locations, searchable by keyword, that's integrated with an easy-to-use Internet Organizer, which allows users to save and manage Internet sites. CyberSearch allows the user to search the Internet off-line from their CD-ROM drive, saving considerable time and reducing Internet connection charges. Once on-line, users can download multiple Internet sources at once, thereby increasing productivity. The database is Lycos(TM), developed by Carnegie Mellon University, which is widely accepted as the most extensive catalog of Internet resources available to the public. CyberSearch 2.0 is available for $29.95 and subscriptions are available for $9.95 per month. For more details on how to subscribe to CyberSearch, or to order a single issue, customers should call 1-800-879-0075. (Outside the U.S., please call +1-414-241-4555.) Further information is also available on Frontier Technologies' World Wide Web site, http://www.frontiertech.com., or by Email at search@frontiertech.com. FRONTIER'S TURNKEY UNLOCKS CAPABILITIES TO CORPORATIONS Not all companies have extensive inhouse computing expertise to deal with the overwhelming amount of information on the Internet and its benefits. Intranet Genie offers both the client and server software required to install a secure Intranet. The components include Frontier's Windows NT-based SuperWeb Server and client software, including an Internet browser, web administration and authoring tools, and secure email. Intranet Genie works with the provided browser and web server or with platforms of the user's choice. SuperWeb Server is optimized for Windows NT, which is a plus for smaller companies that don't have UNIX experience. The server supports remote administration and content creation, allowing multiple people within a company to create and update web pages. Additionally, CyberSearch is a single interface for finding information that allows users to search any collection of data that's indexed by the Verity search engine, internal information stored on Intranet web servers or file servers, internal discussion groups, or any live data feed. CyberSearch allows users to locate both internal and external Internet information using one interface and a single query. All of these tools can be installed in hours and WebBuilder sets up folders for each department and converts existing documents as well as offering the user the choice to install or customize web-based applications that automate internal tasks such as conference room management or purchase requisitions. Available in Q2 '96 no SRP available. FIRST WWW CONFERENCE You've probably heard about InterAct '96(TM), the world's first conference that will take place on the World Wide Web April 23-25. White Pine Software has just signed on as a conference partner and will offer their Enhanced CU-SeeMe client/server technology for group conferencing and collaboration over the net. This technology offers real-time, person-to-person group conferencing with audio, chat window, full-color video and whiteboard communications. Other companies involved with InterAct '96 include Black Sun Interactive, Cascade Communications, Digital Equipment Corporation (DEC), Isis Distributed Systems, VDOnet, and Yankee Group. This conference is a joint project of InfoWorld, Stratus Computers and Time magazine. Anyone with Internet access can attend. There are a number of activities scheduled: personal contact with leaders in the industry, on-line presentations, meetings with vendor organizations, virtual demos and virtual press conferences. Plus, these presentations will be available, at any time, in video, audio and text formats. More info may be obtained at http://www.interact96.com. NEW PUBLISHER AT INTERNET WORLD One of the latest magazines to enter the world of Internet information publishing is Internet World from Mecklermedia Corporation. Rated as the number one magazine within the Internet category, the new publisher will be Corey Friedman. Paul Bonington, who started the magazine, is moving over to handle Web Week and Web Developer publications, also from Mecklermedia. We wish both well in their new assignments. A BETTER BETA Add-on features are the key to Netscape Communication's new beta browser release of Atlas. Release 1 reveals some of the technologies that'll be present in the next iteration of Navigator and includes such goodies as viewing WWW sites using VRML through a browser called Live3D from Paper Software that supports Moving Worlds vRML 2.0. Plus, audio and data conferencing over the Internet is built-in via InSoft's CoolTalk software. This latter truly enables phone calls via the net without the normally attendant phone company charges! Awesome! NETWORK WORLD RESULTS Each year, the top trends for the Internet/intranet are released by Network World. The survey is conducted jointly by International Data Group and Network World and surveys the top 500 leading U.S. networking users whose companies have internetworked LANs and WANs, annual network expenditures of over $5 million, and more than 1,000 employees. Called the Network World 500, the trends received via the phone interviews for this year include that fact that over 50 percent continue to worry about Internet security issues. Is what is passed along the net free from interception? Of interest to game developers should have been that 70 percent of the those surveyed believe employees access the Internet on company time for entertainment-related activities. Anywhere from five to 30 minutes is spent on-line for each session, with 55 percent accessing the Internet several times each day. You can receive more information on this highly interesting study by sending email to hcreight@nww.com. PENZOIL SLIPS ONTO THE WEB Penzoil slides into action on the Internet as it sponsors The Auto Channel(TM), an Internet supersite that offers all manner of content on motorsports and other automotive topics. The Auto Channel has 17 sections that cover in-depth global news and information on the events and larger-than-life personalities involved in all facets of motorsports, automotive product introductions, technology and consumer issues and can be reached at WWW.PENZOIL.COM. PC'S LAB GOES LIVE Ziff-Davis' PC Magazine is renowned for its ambitious presentations that offer the latest test results, solutions and tips, in-depth lab reports and benchmarks of hardware products. Now this potent information is available on-line at the PC Magazine home page at http://www.pcmag.com. This service puts the various products through their paces in order to provide the information needed for buyers to make educated purchasing decisions. What's neat about this site is that it offers quick and easy downloads of the results for the users, enabling them to sort and manipulate the data in any way they choose -- even to the point of placing it in their own spreadsheets. Users will also be alerted to upcoming products scheduled for testing as well as having access to some test results before they appear in the print edition of PC Magazine. Other new features at the web site is Hot 25, a collaboration between PC Magazine and Web 21. Web 21 lists the Web sites most frequently visited within the last week. The listing excludes visits to search engines and PC Magazine also filters out visits to "adult" sites to come up with the top 25 site listing each week. Hot 25 describes each site and why the site is so popular. MORE FUN STUFF BABE IS DUMPED Despite the fact that the Australian film, Babe, is one of the hottest and most delightful films of this or any other year, the Chinese censors want nothing to do with the sheepdog-intent pig. Apparently the Chinese feel this movie will be so strong a hit in their country that their own, local movies might not do too well. Therefore, you do away with the competition! Also negated from Chinese movie theaters was Goldeneye and Apollo 13. MEDIATOR MENTIONED PLUS AWARD Although talks between the Writers Guild of America and CBS were suspended late last week, the negotiators for both sides in the current contract discussions agreed to mediation as a means of resolving differences over benefits and wages. The contract covered news writers for CBS radio and TV, and some of the producers, artists and desk assistants in four major metropolitan markets. CBS was also the recipient of the 1996 Robert F. Kennedy Journalism Award Grand Prize for a three-hour documentary on American violence. The reporters recognized in the award were Ed Bradley, Dan Rather and Mike Wallace, as well as producers Holly and Paul Fine. The documentary was entitled In The Killing Fields and it aired in January of 1995. MICKEY MOUSE AND BARBIE No these two are not the subject of the tabloids, however, Disney Consumer Products and Mattel, Inc. have signed a letter of intent for a new expanded strategic alliance that guarantees Mattel worldwide toy rights for all upcoming Disney television and film properties, they include the productions of Walt Disney Pictures, Hollywood Pictures and Touchstone Pictures. It's mind-boggling to even imagine the dollars involved here. This agreement covers three years with Mattel having the option for two additional years to manage merchandise from film properties produced during the third year and it covers everything from dolls, plush toys, male action figures, vehicles and battery-powered ride-on toys worldwide and games and puzzles within the U.S. Mattel will release products based upon Disney's, The Hunchback of Notre Dame; the new live action adaptation of 101 Dalmatians to be released at the Thanksgiving holiday; and the new animated TV series based on Disney's hockey team, The Mighty Ducks. KATZENBERG FILES SUIT AGAINST DISNEY The former Walt Disney Co., studio chief, Jeffery Katzenberg is filing a lawsuit against Disney that lists breach of contract as the issue. Katzenberg is asking for more that $100 million to soothe his ruffled feathers. He left Disney after Michael Eisner, the chairman, failed to promote him to president. No matter what comes of this matter, it will not be good for either party. This started as a private matter, and has now become a public issue. The history here is in 1994, following the death of Disney President Frank Well, Katzenberg was passed-over for Wells' job. Katzenberg exercised an early-out clause in his contract and passed up some $100 million in stock options. ESTEFAN TAKES THE GOLD Gloria Estefan has released a new single. From Epic records comes Reach, the official theme song of the 1996 Summer Olympic Games. Reach is a single from the album Destiny to be released on June 4. Reach is also part of the Olympic soundtrack album, The Rhythm of the Games, to be released in mid May on LaFace Records. HENSON IS PIGGING-OUT WITH NEW TITLES A deal has been finalized in which Jim Henson Pictures and Jim Henson Productions have jointly optioned five books for film and television by Dick King-Smith, author of the book The Sheep Pig, that was brought to life in the motion picture Babe. Babe was nominated for seven Academy Awards, including Best Picture of the Year, and Jim Henson's Creature Shop(TM) received the award for Best Visual Effects. These new books will be developed in association with Ecosse films who produce high quality documentaries, dramas and features. The titles optioned are George Speaks, The Waterhorse, Martin's Mice, The Cuckoo Child and Daggie Dogfoot. These new titles, like Babe, appeal to all ages and cultures. Believe it or not, Jim Henson Productions, known for their family entertainment, has been around for more than 40 years. Jim Henson Productions is an independent multimedia production company; one of the top character licensors in the industry; a leading publisher of children's books; and home to Jim Henson's Creature Shop(TM). The company is headquartered in Los Angeles with offices and production facilities in New York and London. Ecosse Films produces high quality documentaries, dramas and features and is headquartered in London. NICKELODEON SAYS "CHEESE" Nickelodeon, TV's cable program that is geared to the kids market (even though many adults that we know are avid fans) is going to get some hefty financial backing courtesy of Kraft Foods. Kraft, the largest packaged-goods company in North America, has formed a two-year promotional alliance that involves all 25 of Kraft's children's brands, including Jell-O, Post cereals and Kraft macaroni and cheese dinners. A marketing blitz will promote Nick's new programming block, Nick in the Afternoon, scheduled to air from 3 p.m. to 5 p.m. Monday through Friday in July. To further promote this new program block, Kraft will incorporate Nickelodean properties that are to be featured on the show into its brands and spend an additional $10-million in advertising efforts. In addition to this Nick guesstimates that it'll gain an additional $10 million worth of exposure from Kraft's in-store merchandising and promotional efforts. Nick, no stranger to this sort of endorsement, has worked with other biggies in the industry such as General Mills, Nabisco and Kellogg. However, the promotions anticipated with the uniting of Kraft and Nick is unprecedented in terms of the breadth and volume and sheer number of products. Just think of it, as many as 300 million boxes of Kraft products could be emblazoned with Nick characters, such as Rugrats or Stick Stickley, the ice cream stick puppet who hosts Nick in the Afternoon. Kinda makes you want to say "Kraft, and Nick, macaroni and cheese, please." NOW ON NEW YEAR'S NIGHT The FedEx Orange Bowl is moving--but not far! The game will now be played at Joe Robbie Stadium on New Year's Eve, not New Year's night as in the past. The game will start at 7:00 pm, which is an hour earlier than previous game start times. One reason for the game day change was that no other bowl game will compete with its performance, a fact that CBS enjoys. The Orange Bowl brings the Number 4 and 6 teams in the bowl alliance together for the competition. PC WORLD READ BY MILLIONS According to The Simmons Study of Media and Markets, PC World magazine is read by some 6.3 million folk in the U.S.A. The magazine's average issue audience rose 4.4 percent over the same study that was released in 1995. The survey info is as of March 27th and was conducted with some 19,318 respondents through personal and in-home interviews. Following PC World, the numbers are PC Magazine at 5,971,000, PC Computing at 5,200,000 and Byte at 1,585,000 readers. The other three magazines lost readership, while PC World gained. UNABOMBER BOOK IN A RUSH The arrest of the alleged unabomber by the FBI is prompting Pocket Books to rush UNABOMER: On the Trail of America's Most-Wanted Serial Killer into publication. Authored by former FBI Unit Chief John Douglas and Mark Olshaker, you should be able to find the book on sale in about three weeks. The book offers a view of the FBI's 18-year search for the terrorist and traces the history of the case from its start through the Montana capture. CHRISTOPHER REEVE'S CAREER MOVES ONWARD I am pleased to share with you the news that actor Christopher Reeve will be moving forward with his career. This comes after his amazing speech at the Academy Awards in which he encouraged Hollywood to take the risk of choosing subject matter that makes a statement about social issues. Paralyzed after a fall while horseback riding, Reeve continues to reach and attain new goals--this latest step involves Reeve as the voice of King Arthur, the legendary head of the knights of the Round Table, in the forthcoming feature The Quest for Camelot. FAREWELL QUITE SECRET With 12 top-ten hits, seven of which reached number one, and with three albums, Take That is "retiring." There are no special farewells planned for the group, other than a secretive video recording of their final performance that will be recorded in the Netherlands next week. There will be about 200 in the audience during their farewell performance which will feature two of their top hits: Back for Good and How Deep is Your Love. BOX OFFICE RESULTS From Reuters comes the latest box office rating list based on gross receipts. #1 - Primal Fear, Richard Gere star, with $12.4 million #2 - The Birdcage, Robin Williams star, $10.1 million #3 - A Thin Line Between Love and Hate, Martin Lawrence star, $9.1 million #4 - Sgt. Bilko, Steve Martin star, $6.4 million #5 - Executive Decision, Kurt Russell star, $5.0 million #6 - Oliver & Co., from Walt Disney, $3.7 million (re-issue) #7 - Fargo, from Gramercy Pictures, $2.6 million #8 - Tied were Up Close & Personal from Walt Disney and A Family Thing from MGM #10 - Flirting With Disaster, Miramax, $1.8 million TV POLL RELEASED The U.S. News & World Reports has released a new television poll that reveals more than two-thirds of the American viewing public feel this medium erodes family values and fosters government distrust. One thousand adults and 570 of the 6,500 Hollywood executives who received mail ballots comprised the survey. Graphic portrayals of sex, during prime time, also troubled the survey's respondents. The executives, 53 percent of them, agreed that TV did contribute to government distrust, while 46 percent also agreed that the decline of family values was contributed to by television. Some 34 percent feel TV plays a role in America's high divorce rate. The poll had a margin of error of plus or minus 3 percent. USA TODAY'S TOP TEN LIST Here's the listing of the top selling books from USA Today. Stephen King's, The Green Mile, Part 1: The Two Dead Girls, is numero uno. And, Mind Prey by John Sandford jumps from the No. 40 spot to the No. 10 position. 1. The Green Mile, Part 1: The Two Dead Girls by Stephen King; Signet 2. In Contempt by Christopher Darden; ReganBooks 3. Egg Monsters From Mars by R.L. Stine; Scholastic 4. Blood Sport by James B. Stewart; Simon & Schuster 5. Primary Colors by Anonymous; Random House 6. Snow Falling on Cedars by David Guterson; Vintage 7. Men Are From Mars, Women Are From Venus by John Gray; HarperCollins 8. There's Treasure Everywhere by Bill Watterson; Andrews & McMeel 9. Night in Werewolf Woods by R.L. Stine; Scholastic 10. Mind Prey by John Sandford; Berkley PERSPECTIVES: Rational Investigations of New Products Conqueror A.D. 1086 from Sierra On-line for PC-compatibles reviewed by Senior Editor Gary Le In an attempt to relive the medieval days of yore, Sierra offers Conqueror A.D. 1086, a delightful title based on William the Conqueror and the Doomsday census. Taking on the role of a young ambitious 18-year old and newly-dubbed knight, the player gets the opportunity to test his skills of tactical ingenuity, fief management, and social and political influences. As a young knight in the King's court you have the option of pursuing one of two courses: build your fiefdom, amass wealth, and engineer a powerful enough army to rout the King's forces and take over the lands; or embark on a quest to garner valuable information and weapons that will help to defeat the dreaded dragon that is plaguing England and acquire the title of King's Champion. Either way, the player is bound for a rich and thoroughly enjoyable gaming adventure. Conqueror is an extremely diverse title that offers the player many hours of gameplay. Players can play the role of any of the pregenerated characters, or create an entirely new persona. Every new campaign starts the player off with the bare necessities: a small fief, some armor, shield, Knight's Sword, and 240-1240 shillings with which to build a formidable presence in the lands. Starting from the player's home town, crops must be planted, castle defenses must be built, housing must be established, and armies must be raised. How the player manages his resources could mean the difference between victory and a swift demise. One exciting aspect of Conqueror is the ability to attend tournaments every month that are held in various towns. By attending these tournaments, the player is able to attain additional wealth by way of entering jousting matches and melee bouts. At such occasions, players have the opportunity to dazzle and impress the beautiful damsels in the stands, all in hopes of winning their favor and, possibly, hand in marriage later on. Such courtships can yield the player knight valuable information and items from a lady who is won over by exceptional displays of prowess in tournament matches, or chilling stares from all of them with the player's ineptitude. If tournaments don't result in success, perhaps an occasional castle skirmish might be the answer to a dangerously low shillings count. In castle skirmishes, castles of opposing lords are stormed as the player leads his troops in a frenzied round of looting and pillaging. Bags of gold and valuable weapons can be found in such encounters, and, should the battle be won, all the fiefs that once belonged to the enemy lord now become welcome additions to the player's empire. Conqueror has much to offer and presents it all with elegant graphics. From the spiffy introduction sequence to actual battles with your forces of swordsmen, halberdiers, and knights, Conqueror's graphics are tasteful to the eye and enhances the gaming experience. One prime example of the graphic capabilities of the game involves examining a weapon before purchasing it from the town's local blacksmith. With a simple click of the mouse, a replica of the weapon is sent twirling around its axis, showing the weapon in all its splendor to the player. Such attention to detail must be noted. Music in Conqueror is truly brilliant, as are the wonderful sound effects. Tinged with elements of the medieval period, the background score sets the perfect mood for adventuring and traveling the countryside. And when battle occurs, the music switches to a foreboding yet exhilarating score as you command your units. All this, coupled with some excellently produced voice-overs adds further enjoyment and rounds out Conqueror as a fantastic title overall. Designed and developed by Software Sorcery and published by Sierra, Conqueror is good clean fun. The title's gorgeous graphics, sound gameplay, variety, outstanding musical score, brilliant sound effects and voice-overs will make it a prized possession in any role-playing fanatic's computer gaming library. ---Gary Le Requirements: 486DX33 or better, 8MB RAM, 2x CD-ROM drive, and SVGA video. Runs on DOS and Windows 95. MUDGEON's CyberChat Sid Meier's Civilization II from MicroProse for PC/Windows 95 CD-ROM Thoroughly discombobulated for the past five nights, Sid Meier's Civilization II (SMCII) from Spectrum HoloByte's MicroProse studio has ensnared my very fibre. Even sleep is disturbed by thoughts of technologies missed and defenses not employed, leaving my empire awash in a sea of bitter defeat and merciless opponents. How thoroughly enjoyable! Unless you have been involved in subterranean mushroom farming for a couple of years or so, you have certainly heard about this title's predecessor, the highly successful Civilization. Basically, the game's goal is to cause your empire to become the most powerful, most technologically advanced civilization on the face of the planet, even to success in space. No, you are not a god. There is no magic, no special power to enable you to slay other adversaries at will. The only route to success is to prove yourself able in a number of environments. You must be adept at researching appropriate technologies that should, at a minimum, keep you on an even keel with those that would have your empire. You must be cognizant of what happiness means to your citizens and how to weigh their joy at your rule with your knowledge of other situations that entreat upon your financial base. You must know how best to defend your shores while, simultaneously, setting out upon your own conquest and trading paths. You must bear in mind a strict jugglement of income generation, from swapping tax bases to employing entertainers to ensuring growth of your cities. This certainly seems like a great deal of brain work. I would be dishonest to say that such is not the case, but there is a great deal of pleasure to be enjoyed from brain stretching. SMCII is not a program that you shall completely master in so few a number of evenings. This is a title that will reside upon your hard drive for months, for every small maneuver you make impacts mightily upon your overall strategies. You shall find, as did I, that the number of save games impacts more of your hard drive space than you might originally have thought possible. I believe I currently possess in excess of 30 different saved games, all at different stages of empire building, as I test various methodologies to ascertain the correct path to space faring. There are a number of enhancements from the original game to SMCII. One of the most important is the fact that the combat algorithms now more cleanly reflect different civilization stages. When you have an ironclad attacking a caravelle, even if the former is somewhat damaged and the latter in full fighting condition, the outcome for this one-on-one confrontation should find the caravelle sucking water. This is due to the firepower algorithm which indicates the number of points of damage caused when a successful strike has been employed against another unit. These are then taken into consideration with the recipient's hit points for a cumulative effect. Oh, you can now also restore a damaged unit's hit points! Combat is merely one part of an overall game strategy. Corruption in your cities plays its role, as do penalties when you alter your production from one type of unit to a totally dissimilar unit. Should such a change be absolutely necessary, a 50 percent penalty is applied to your shield production. I say, without hesitation, never undertake such a change. Go with the flow, so to speak, even though you may have some doubt about your initial build requirement. When the initial unit or structure has been built, then change to the other type of unit to prevent such a waste of your precious resources. Terrain now have special features (such as jungles producing spice) which enable your Caravans and your trade endeavors far more flexibility. You can upgrade your city squares with the likes of railroads and, by combining units, you can accomplish twice as much work in half the time. For example, should you place two Settler units on grassland near a water source, their composite time to irrigate that land will be twice as fast as a single unit could accomplish. Your political expediencies must make sense. Believe me, you cannot avoid the diplomatic community, especially externally, as they will continue to "knock upon your door" with this request and that demand. You must make decisions constantly that affect your dealings with your opponents. After all, your reputation is, quite literally, at stake in such meetings. Counter espionage is certainly an area you will want to take into account, for such is definitely applied against you. When you suddenly find INVENTION stolen from you, you shall understand the importance of such work and try to apply the same against your enemies. There are new and improved Wonders that you can build, all of which add some measure of benefit to your civilization. Naturally, you are in a race against the other would-be emperors to first-build the Wonder of your choice. Having suffered ignominy and defeat at the hands of numerous computer-controlled opponents, I can honestly state that the one Wonder I would initially aim to possess is Leonardo's Workshop. Units will be automatically upgraded and, should you discover the wonder of explosives, all of your Settlers become Engineers. And that, my friends, brings you terrain transformation twice as fast and railroad construction. However, in order to obtain Leonard's Workshop, you must earn Invention. In order to earn Invention, you must earn Engineering and Literacy. And in order to earn those technologies, you must have Construction, The Wheel, Writing, and Code of Laws. And so it goes . . .on and on . . .back in time. The number of research paths you can take are mind-numbing. Toss in different civilizations as opponents, various difficulty levels, custom-worlds, and you have a title that will keep you entertained, I am certain, for months. The only disappointing area I noted with SMCII was the music. The soundtrack stuttered more often than not, and become dirge-like and not an attractive element with which to play the game. Cleaning the CD-ROM disc helped not a whit. Also, due to some of the intense computing required to manage the inordinate number of tasks occurring simultaneously, there would occasionally be extended pauses between on-screen game turns. I believed, at those times, that perhaps the program had crashed. A nice addition would have been a message that the program was working on solving a complex transaction of bytes. As an aside, and having been in the business of writing software manuals and strategy guides myself, I have to heap killions and killions of kudos upon MicroProse' Jonatha Caspian-Kaufman. She has completed an absolutely marvelous instruction manual for the game. In fact, I doubt whether there's a strategy guide out there that can best this tome! Much of the material you absolutely need to know, and tons of material that will make your gameplay so much more enjoyable, are all resident in this fine publication that arrives with your game. M. Christine Manley and John Possidente also require a nod of my head as they managed an able assist to Jonatha in completing this manual. You, simply put, cannot make a bad decision should you purchase SMCII. The game is exciting, thoroughly engrossing, with enough variables to maintain interest of a wide variety of gamers of different ages. There is little more thrilling than beating your competition to a specifically desired technology and to then watch your units counter their efforts to destroy you. Through such an acquisition, what before had been a dismal performance on your part can suddenly make you the most magnificent civilization in the world. And that, my friends, is the key to your ultimate enjoyment! -- Mudgeon